You’ll now face your second issue on what to actually focus your character on becoming. Likewise the pickups get better and do allow for better equipment but now it’s about the perks in the skill tree as firepower alone now is just not enough. Progressing through the map 30 hours in, the enemies change into more advanced problems. Fast travel is free to any safe-house you unlock, which will pop up on the direction bar at the top of the screen when your near one. Map progressions normally ties in nicely with world missions, along with main story providing the bulk of backstory. Head first charge wont work here, and the pace of the game is the hardest part to swallow. It’s pretty tedious, and while it introduces the basics - I kept saying to myself that this is not a fair fight. The game wants you to lay traps, and setup ambushes using the explosive canisters, battery packs, fuel packs just like the cover art suggests. The only real change to you is the perks through the skill tree, but I’ll cover that in a moment. As is the houses, buildings, scenery, cars, and enemies. Loot is key early on and there’s plenty of it, but it’s repetitive. The enemies are fast, and takes you by surprise at first. It’s a tough one at first as it’s one difficulty for all. If anyone is stuck or wants my own route map I took - feel free to message on XBL. On a positive note, Avalanche Studios confirmed on that they are aware of the tracking issue and are working on a fix. I’m only now to do my second character which my 9year old is playing now leaving the 2 remaining glitched achievements so any issues. The majority of the achievements come over time through natural progression, so get yourself a checklist. It messes up your own tracking log - so if this is purely for the achievements.I’d recommend a solo play through with multiplayer turned off from the in game menu. The fundamental issues people have are because they have shared their game file online and completed missions together which is ridiculous considering the multiplayer experience is brilliant. I have posted a solution to how to fix this in the achievement specific guide in the forum.Ĭompleting missions in multiplayer, or joining another players game will guarantee issues in achievements. Brilliant for all those that are still to play, but like me meant the counter got reset. In releasing the hotfix, it reset the counter to 0. The fundamental issue with this game is the tracking system is broken. Specific guides have already been done here in relation to specific ones, so with some pre planning you’ll be fine. With that in mind, and your reading this on a trueachievements, I’ll be adding an achievement part below for all you completionist's planning to 1K it. This games taken a pasting online, and from the recent comments from the latest Hotfix - pitchforks are still on stand by. Not only storyline, but basic gameplay, items, enemies, and that’s even before I get into ACTUAL combat. The colours, lights, sounds, even the cover art looked a bit flashback - leaving you no confusion on what to expect.īut wow is it confusing at times.
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